using UnityEngine;
using Unity.Entities;

namespace UnityMMO
{
//代表每个角色的逻辑状态
public class RoleInfo : MonoBehaviour
{
    public int Career;
    public string Name;
    // public long roleUid;
    // public string roleName;
    // public Vector3 position;
    //每个角色都有一个控制的外观Entity负责显示模型，动画等
    // public Entity looksEntity;
    // public bool hasLooks;
}

}